The
beautiful Tuscany region, in the 15th century, is the home of the
Italian Renaissance. As influential princes, the players make creative
decisions to build their region into a flourishing domain.
By supporting towns, villages, and monasteries, or by extracting
marble and delivering goods, players see their lands grow, earning them
victory points. Each round, players use cards to place useful tiles to
expand their regions and gain new opportunities.
The winner is the person who has the most victory points after three rounds of play.
NOTE: The English edition of the rules for
the Castles of Tuscany have some translation and design issues, making
it slightly harder than typical to learn how to play this introductory
Feld game. Some smaller issues have been observed in other languages
complicating a simple resolution of questions. A community FAQ is
available here to provide some clarity and is highly recommended for first time players.