Capital Lux 2: Generations – The Expansion

10

In stock

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1, 2, 3, 4, 5 Aantal spelers
30 tot 60 minuten Gemiddelde speeltijd
10+ Leeftijd
Engels, taalonafhankelijk Taal
Niet in spelbib Aanwezig in

This expansion includes 4 new power tiles:

– Intruder: The Intruder power makes you play a rebel card in any capital district without triggering the power.
– Vector: The Vector power makes you draw a negative card into your hand.
– Architect: Take one Architect tile and add it to your home base sheet. Whenever you complete the mission on the tile, you receive 2 gold and discard the tile.
– Experimenter: This power makes you draw one Experimenter card into your hand. A 1-valued card makes you trigger a capital power even when you play it in your home base, while a 7-valued card never triggers any power.

In addition to this, the expansion also includes components for a 5th player, as well as 4 new Mentalist tiles to add to the base game.

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